Fully procedural tool created with Substance Designer allowing the artist to create an infinite number of debris material that can be used to add dirt, debris and detail in your environment.
You will still need to create meshes for these as they only output textures. Essentially you are building an atlas texture with this tool.
https://www.artstation.com/artwork/4b4aY1
What you will receive: x1 .sbs
Notes
You need Substance Designer 2019.2.0 or newer.
This product is non-refundable.
Fixed dependency issue.
For personal use and one commercial project (up to 2,000 sales or 20,000 views).
TutorialsOne copy to be used by a single user.
Installable ToolsOne installation by a single user.
Learn MoreFor personal use and one commercial project (up to 2,000 sales or 20,000 views).
TutorialsOne copy to be used by a single user.
Installable ToolsOne installation by a single user.
Learn More