We're Going In! - Unreal Engine 4

This project features over 80 props & modular components to create a highly believable apartment building with numerous props and decals to create an realistic apartment complex.

Decals and particles are featured to add a layer of depth and feeling that this place has been lived in and aged over its time. 

Features:

  •  Includes Main Level and overview Level of all assets.
  •  Master material used for walls to create roughness modulation with height based vertex paint.
  •  Multiple master materials depending on their use to give variety to the asset.
  • Dust function to allow a coherent storytelling to the scene with various controls.
  • 11 Unique grunge decal textures used to add layers of detail.
  • 15 Decal meshes to scatter adding layer of depth.
  • Multiple functions such as colour/roughness variation, normal intensity, dual normal blends, POM functions, height map blending materials.


Video flythrough: https://www.youtube.com/watch?v=e2FpfTVQLV0


Number of Unique Meshes: 89

Collision: Yes (Various auto generated in engine)

LODs: None

Master Materials: 26

Material Instances: 99

Number of Textures: 101

Texture Resolutions: Max 2048, Min 16

Supported Development Platforms: PC/PS4/Xbox One

Supported Target Build Platforms: PC/PS4/Xbox One

Important/Additional Notes: Please contact me at stefanbest0794@yahoo.com if you have any issues.

Personal
$30
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (1)
WereGoingIn
rar /
560 MB
Commercial
$100
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (1)
WereGoingIn
rar /
560 MB